AI game-dev tooling on GitHub: Godot, Unity, Unreal and Blender
Ranked by GitHub stars and recent activity, updated daily · last updated · 25 repos
Most AI game-dev tooling on GitHub is one of three things: an MCP server plus editor plugin that lets an agent like Claude Code or Cursor create scenes, edit scripts and run the game inside the engine; a skill pack that teaches a coding agent an engine's APIs and conventions; or an asset pipeline that generates images, 3D models or materials. Engine support and version requirements vary a lot (for example Godot 4.x only), so check the README. For hosted tools and asset generators with prices and limits, see our game-dev tools comparison.
| # | Repository | Engine | Stars | Last push | Licence |
|---|---|---|---|---|---|
| 1 | ahujasid/mcp-for-blender (opens in a new tab) Community plugin to control Blender 3D with any LLM of your choice. Not affiliated with the official Blender Foundation. | Blender | ★ 31.4k | MIT | |
| 2 | Donchitos/Claude-Code-Game-Studios (opens in a new tab) Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy. | Any engine | ★ 26.8k | MIT | |
| 3 | CoplayDev/unity-mcp (opens in a new tab) Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity. | Unity | ★ 15k | MIT | |
| 4 | IvanMurzak/Unity-MCP (opens in a new tab) AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free. | Unity | ★ 4.5k | Apache-2.0 | |
| 5 | hi-godot/godot-ai (opens in a new tab) Production-grade MCP server and AI tools for the Godot engine. A Snap to install. Totally free and fun. | Godot | ★ 3k | MIT | |
| 6 | CoderGamester/mcp-unity (opens in a new tab) Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs | Unity | ★ 1.9k | MIT | |
| 7 | gamedev-skills/awesome-gamedev-agent-skills (opens in a new tab) 74 game-dev skills for AI coding agents — Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE, Roblox. Portable SKILL.md Agent Skills (the format Anthropic launched as Claude Skills), with a router that loads the right skill for your engine and task. Runs in Claude Code, Cursor, Kiro, Codex, Copilot, Gemini CLI and more. | Multi-engine | ★ 1.6k | Apache-2.0 | |
| 8 | Unity-Technologies/skills (opens in a new tab) A collection of reusable skills for AI coding agents — prompts, slash commands, and tools built for Unity workflows | Unity | ★ 1.1k | Other | |
| 9 | scenario-labs/skills (opens in a new tab) Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity. | Multi-engine | ★ 1k | MIT | |
| 10 | ChiR24/Unreal_mcp (opens in a new tab) A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++. | Unreal | ★ 957 | MIT | |
| 11 | WhiteTowerAI/ohmygame (opens in a new tab) The open-source studio for making games with AI. Your own one-person game studio. Everything you need to make games with AI, in one app. Game canvas. Bring your own key. | Any engine | ★ 917 | Apache-2.0 | |
| 12 | zenstory-ai/novel-to-game (opens in a new tab) Agent skills for source-grounded novel-to-game adaptation (小说改编游戏 / story to game): cited design docs, target-runtime builds, evidence-based QA. Three playable browser examples. For Claude Code, Codex, and Kimi Code. | Browser | ★ 876 | MIT | |
| 13 | thedivergentai/Game-Dev-Agentic-Skills (opens in a new tab) Multi-engine long-term memory for game AI agents. Deep Godot 4.7+ (99 skills, 27 genre blueprints) + Bevy docs-first parity — audited patterns, persona orchestration (Analyst · Auditor · Builder), production-grade engineering. | Godot | ★ 859 | LGPL-3.0 | |
| 14 | kevinpbuckley/VibeUE (opens in a new tab) Unreal Engine Vibe Coding tool | Unreal | ★ 776 | MIT | |
| 15 | r1n7aro/Locus (opens in a new tab) The open source Unity Dev Agent | Unity | ★ 754 | GPL-3.0 | |
| 16 | youichi-uda/godot-mcp-pro (opens in a new tab) 162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-time. | Godot | ★ 626 | Other | |
| 17 | hatayama/unity-cli-loop (opens in a new tab) Let AI Drive Unity, from Editor to Play Mode. | Unity | ★ 581 | MIT | |
| 18 | AnkleBreaker-Studio/unity-mcp-server (opens in a new tab) Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio. | Unity | ★ 513 | Other | |
| 19 | anujasid/blender-ai-mcp-addon (opens in a new tab) AI assistant and MCP server for Blender: visual chat, scene tools, multi-agent workflows. Works with OpenAI, ChatGPT, Claude, Gemini, Ollama, OpenCode. Blender AI addon and plugin, copilot for 3D, bpy Python scripting, MCP integration. | Blender | ★ 502 | MIT | |
| 20 | scenario-labs/blender-plugin (opens in a new tab) Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension, GPL-3.0-or-later. | Blender | ★ 498 | GPL-3.0 | |
| 21 | tugcantopaloglu/godot-mcp (opens in a new tab) MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7. | Godot | ★ 490 | MIT | |
| 22 | tomyud1/godot-mcp (opens in a new tab) MCP Server and Godot Plugin for AI-assisted game development | Godot | ★ 437 | MIT | |
| 23 | db-lyon/ue-mcp (opens in a new tab) Complete Unreal Engine development toolkit exposed as MCP tools. | Unreal | ★ 426 | MIT | |
| 24 | sixtysevenlf/dsh-blender-plugin (opens in a new tab) DSH x Blender direct realtime plugin v2.0 — an AI drives Blender over a direct TCP channel (no MCP): 16 tools, 28 families / 186 ops (viewport frames, click-to-pick, render profiling, headless offload) + a right-sidebar panel (live only) with click-to-context & @-mentions. Addon: DSH Blender Bridge. skill: sixtysevenlf/dsh-skill-blender-modeling | Blender | ★ 421 | BSD-3-Clause | |
| 25 | squall01337/mixamo-llm-mocap (opens in a new tab) Turn any video into a Mixamo-rig animation - GVHMR estimator, spec-driven retarget, FK apply in Blender via MCP. Works with any Mixamo character; built to be operated end-to-end by an AI agent. | Blender | ★ 375 | Other |
In their own words
From the READMEs of the top-ranked projects:
ahujasid/mcp-for-blender (opens in a new tab)
formerly blender-mcp — the PyPI package is now mcp-for-blender. Existing setups keep working; no config change is required. Read more
Donchitos/Claude-Code-Game-Studios (opens in a new tab)
Turn a single Claude Code session into a full game development studio.
CoplayDev/unity-mcp (opens in a new tab)
Create your Unity apps with LLMs. MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via Model Context Protocol . Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.
By engine
Blender
- ahujasid/mcp-for-blender (opens in a new tab) (★ 31.4k): Community plugin to control Blender 3D with any LLM of your choice. Not affiliated with the official Blender Foundation.
- anujasid/blender-ai-mcp-addon (opens in a new tab) (★ 502): AI assistant and MCP server for Blender: visual chat, scene tools, multi-agent workflows. Works with OpenAI, ChatGPT, Claude, Gemini, Ollama, OpenCode. Blender AI addon and plugin, copilot for 3D, bpy Python scripting, MCP integration.
- scenario-labs/blender-plugin (opens in a new tab) (★ 498): Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension, GPL-3.0-or-later.
- sixtysevenlf/dsh-blender-plugin (opens in a new tab) (★ 421): DSH x Blender direct realtime plugin v2.0 — an AI drives Blender over a direct TCP channel (no MCP): 16 tools, 28 families / 186 ops (viewport frames, click-to-pick, render profiling, headless offload) + a right-sidebar panel (live only) with click-to-context & @-mentions. Addon: DSH Blender Bridge. skill: sixtysevenlf/dsh-skill-blender-modeling
- squall01337/mixamo-llm-mocap (opens in a new tab) (★ 375): Turn any video into a Mixamo-rig animation - GVHMR estimator, spec-driven retarget, FK apply in Blender via MCP. Works with any Mixamo character; built to be operated end-to-end by an AI agent.
Any engine
- Donchitos/Claude-Code-Game-Studios (opens in a new tab) (★ 26.8k): Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
- WhiteTowerAI/ohmygame (opens in a new tab) (★ 917): The open-source studio for making games with AI. Your own one-person game studio. Everything you need to make games with AI, in one app. Game canvas. Bring your own key.
Unity
- CoplayDev/unity-mcp (opens in a new tab) (★ 15k): Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
- IvanMurzak/Unity-MCP (opens in a new tab) (★ 4.5k): AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- CoderGamester/mcp-unity (opens in a new tab) (★ 1.9k): Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
- Unity-Technologies/skills (opens in a new tab) (★ 1.1k): A collection of reusable skills for AI coding agents — prompts, slash commands, and tools built for Unity workflows
- r1n7aro/Locus (opens in a new tab) (★ 754): The open source Unity Dev Agent
- hatayama/unity-cli-loop (opens in a new tab) (★ 581): Let AI Drive Unity, from Editor to Play Mode.
Godot
- hi-godot/godot-ai (opens in a new tab) (★ 3k): Production-grade MCP server and AI tools for the Godot engine. A Snap to install. Totally free and fun.
- thedivergentai/Game-Dev-Agentic-Skills (opens in a new tab) (★ 859): Multi-engine long-term memory for game AI agents. Deep Godot 4.7+ (99 skills, 27 genre blueprints) + Bevy docs-first parity — audited patterns, persona orchestration (Analyst · Auditor · Builder), production-grade engineering.
- youichi-uda/godot-mcp-pro (opens in a new tab) (★ 626): 162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-time.
- tugcantopaloglu/godot-mcp (opens in a new tab) (★ 490): MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
- tomyud1/godot-mcp (opens in a new tab) (★ 437): MCP Server and Godot Plugin for AI-assisted game development
Multi-engine
- gamedev-skills/awesome-gamedev-agent-skills (opens in a new tab) (★ 1.6k): 74 game-dev skills for AI coding agents — Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE, Roblox. Portable SKILL.md Agent Skills (the format Anthropic launched as Claude Skills), with a router that loads the right skill for your engine and task. Runs in Claude Code, Cursor, Kiro, Codex, Copilot, Gemini CLI and more.
- scenario-labs/skills (opens in a new tab) (★ 1k): Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
Unreal
- ChiR24/Unreal_mcp (opens in a new tab) (★ 957): A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.
- kevinpbuckley/VibeUE (opens in a new tab) (★ 776): Unreal Engine Vibe Coding tool
- db-lyon/ue-mcp (opens in a new tab) (★ 426): Complete Unreal Engine development toolkit exposed as MCP tools.
Browser
- zenstory-ai/novel-to-game (opens in a new tab) (★ 876): Agent skills for source-grounded novel-to-game adaptation (小说改编游戏 / story to game): cited design docs, target-runtime builds, evidence-based QA. Three playable browser examples. For Claude Code, Codex, and Kimi Code.
How this list is built: we query GitHub's public search API and rank repositories by star count (log scale) weighted by how recently they were pushed to. Forks, archived repos and anything with no push in the last 6 months are dropped. Descriptions and README quotes are the projects' own words. We have not installed or tested these projects. Stars measure popularity, not quality or safety, so read the code and licence before you run anything, especially skills, plugins and MCP servers, which can execute commands on your machine.
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